In the Happy Landlord Game (Game), the accumulated points "Happy Bean" produced in the Happy Points as the game (Game) score unit. The happy beans of the player can change after completing a game (Game). At the same time, after the game of each game (game), the system (System) will automatically recover a certain number of happy beans for each player. Specific calculation formulas are the same as: Is Failure Player's Happy Bean Consumption: X × N A : According to different games (Game) rooms instead of
where: x = game (game) base = points = bottom score × player identity coefficient (farmer is 1 landlord 2 2 is 2 ) n = room coefficient, each room is different from the specific room as the a = system (System) The number of happy beans per disk per disk, according to different games (Game) rooms n Bound points: The score of the call is 1 point : The initial configuration is different, and the other multiple calculates the corresponding multiples based on the behavior of the game (game). Every time the landlord is grabbed *2, every bomb *2, Mingpai *2-5, spring *2. (Soft Bomb*2, Hard Bomb*4, Pure Grasson Bomb*4, Wang Fried*4; The upper limit of the score of the bureau is 10,000 points.)
. After the game (Game), the number of happy beans that victory players can get are not only related to the game (Game) multiple. 2 o'clock: 1. The number of happy beans carried on the victory players determines the number of happy beans after winning. The number of happy beans carried is proportional to the number of happy beans after winning. 2. The number of happy beans carried on the failed player, when the number of happy beans carried by the player in some cases is not buckled, only deducted until 0, the victory player can only get the happy beans deducted by the failure player. Essence
It running score: The landlord escape: If the game (Game) multiple times of the game (GAME) is less than 10 times (referring to the multiples of the game (game) behavior non -initial multiple), according to 20 times the score buckle. If more than 10 times deduct 4 times according to the actual score.
The farmers escape: If the game (Game) multiple times of the game (GAME) is less than 10 times (referring to the multiples of the game (game) behavior), the 10x score is deducted. If more than 10 times deducts 2 times the actual score.
The number of bombs that are calculated when running for calculation, whether or not or not.
Player click "Add", the system (System) will automatically match. After the matching is successful, arrange the player to sit down and start the game (Gamem). GAME) Before starting, the player would be able to escape if the player exited the game (Game).
For example:
n (room coefficient) = 1000, x is 6, A is 50, landowner victory. The happy beans rewarded by the victor (landlord) reward = 6 × 2 × 1000 = 12000 happy beans Failure player A (farmer) happy beans = 6 × 1000 = 6000 happy beans n Failure Player B (Farmer) Happy Bean = 6 × 1000 = 6000 Happy Bean System (System) automatically recycled 50 happy beans for each player at the end of the game.
Twice the Lord's Lord, twice the spring and bombs
Three times in spring, twice the frying
In the Happy Landlord Game (Game), the accumulated points "Happy Bean" produced in the Happy Points as the game (Game) score unit.
The happy beans of the player can change after completing a game (Game). At the same time, after the game of each game (game), the system (System) will automatically recover a certain number of happy beans for each player. Specific calculation formulas are the same as:
Is Failure Player's Happy Bean Consumption: X × N A
: According to different games (Game) rooms instead of
where:
x = game (game) base = points = bottom score × player identity coefficient (farmer is 1 landlord 2 2 is 2 )
n = room coefficient, each room is different from the specific room as the
a = system (System) The number of happy beans per disk per disk, according to different games (Game) rooms n Bound points: The score of the call is 1 point
: The initial configuration is different, and the other multiple calculates the corresponding multiples based on the behavior of the game (game). Every time the landlord is grabbed *2, every bomb *2, Mingpai *2-5, spring *2.
(Soft Bomb*2, Hard Bomb*4, Pure Grasson Bomb*4, Wang Fried*4; The upper limit of the score of the bureau is 10,000 points.)
. After the game (Game), the number of happy beans that victory players can get are not only related to the game (Game) multiple. 2 o'clock:
1. The number of happy beans carried on the victory players determines the number of happy beans after winning. The number of happy beans carried is proportional to the number of happy beans after winning.
2. The number of happy beans carried on the failed player, when the number of happy beans carried by the player in some cases is not buckled, only deducted until 0, the victory player can only get the happy beans deducted by the failure player. Essence
It running score:
The landlord escape: If the game (Game) multiple times of the game (GAME) is less than 10 times (referring to the multiples of the game (game) behavior non -initial multiple), according to 20 times the score buckle. If more than 10 times deduct 4 times according to the actual score.
The farmers escape: If the game (Game) multiple times of the game (GAME) is less than 10 times (referring to the multiples of the game (game) behavior), the 10x score is deducted. If more than 10 times deducts 2 times the actual score.
The number of bombs that are calculated when running for calculation, whether or not or not.
Player click "Add", the system (System) will automatically match. After the matching is successful, arrange the player to sit down and start the game (Gamem). GAME) Before starting, the player would be able to escape if the player exited the game (Game).
For example:
n (room coefficient) = 1000, x is 6, A is 50, landowner victory.
The happy beans rewarded by the victor (landlord) reward = 6 × 2 × 1000 = 12000 happy beans
Failure player A (farmer) happy beans = 6 × 1000 = 6000 happy beans n Failure Player B (Farmer) Happy Bean = 6 × 1000 = 6000 Happy Bean
System (System) automatically recycled 50 happy beans for each player at the end of the game.